The world of indie horror is vast, but how do small developers stand out among the big names? I spoke with editor-in-chief and founder Graeme Mason of indiehorrorgamer.uk about his passion for the genre, his roots in the eighties, and his mission to give hidden gems a stage. What was the main motivation behind starting a platform specifically dedicated to horror games? A few years ago, I was part of a project to launch an indie mag that sadly didn't come off. Nevertheless, the enthusiasm of the team I was managing was infectious, but even back in 2018, the indie market was bulging with great content. Since then, I've wanted to do something myself in this sphere, and decided to narrow down the scope to horror games. I've been playing horror games all my life, from Haunted House on the Atari 2600 and Alien on the ZX Spectrum in the Eighties, so it seemed a natural niche to explore. Late last year I finally got around to doing something about it and launched the Indie H...
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