SynthEscape is an upcoming synthwave-themed shmup that blends classic arcade principles with modern ideas about flow, atmosphere, and accessibility. By intentionally flying close to enemy bullets, you slow down time, creating a gameplay rhythm where risk and calm go hand in hand. In this interview, developer Dan explains how gameplay, music, and art direction were designed together from the very start, and how SynthEscape aims for focus, readability, and that rare zen-like feeling shmup fans keep coming back for. Dan, for readers discovering SynthEscape for the first time: how would you describe the core idea behind the game, both in terms of gameplay and atmosphere? My short pitch is: SynthEscape is a synthwave-themed shmup built around grazing bullets to fuel your bullet-slowing time-manipulation shield. The closer you fly to enemy fire, the more power you gain to slow the storm of projectiles. The game is heavily inspired by synthwave/outrun aesthetics, from...
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