What happens when two brothers turn their lifelong passion for retro gaming into a hands-on development project? You get Space Warpster, a high-speed arcade shooter that breathes new life into the 80s aesthetic. I sat down with Oleg from AMAMiZU Games to talk about their journey from the ZX Spectrum to Steam, the challenges of "pure skill" gameplay, and how they’re crafting a modern homage to the classics we grew up with. Oleg, could you tell us a bit more about the team at AMAMiZU Games? Who are the people behind the studio, and what drives your passion for game development? AMAMiZU Games is a very small and personal project - it’s just the two of us, two brothers, Oleg and Alex. We’ve been playing games since childhood, so gamedev feels like a natural extension of that shared passion. Initially, this wasn’t meant to be anything big or commercial. We simply wanted to try ourselves in gamedev as a hobby, to understand how games are made from the inside. Over time, that...